This project is a small collection of still life images intended to test out the studio rig I created in C4D. Mimicking a real life photography set up I am using a curved backdrop, which is easily editable and provides something for the light to bounce off of. Next I am using three intial light sources, a large key light for my main beam controlling the direction of the shadows, a fill light, which gives us detail in those shadows 'filling' them in, and lastly a rim light to pop the silhouette of the shapes in places. These lights much like the standard camera are all targeted in the scene at the a null object which is at the centre spawn coordinates of the scene at 0, 0, 0. lastly ambient light and relections are generated with a simple HDRI of a studio or workshop, all these elements, the backdrop, lights, camera and enviroment object are then made the children of a null in C4D and added into my content browser so I can import them into a new scene instantly, giving me customisable targeted studio lighting at the drop of a hat.
More experiments on this little personal project coming soon...
Check out some of my other 3D projects below.